Shared loot is where the paper-and-goodwill system breaks down. The party finds 340 gold, a wand, and three potions, and now it lives in one player’s margin notes. When that player is absent, or just distracted mid-combat, nobody else knows what the party actually has.
The problem with shared party loot
Group treasure has a few properties that make it awkward to track:
- It belongs to everyone. No single character sheet is the right home for it.
- It moves constantly. Coin gets split, potions get handed off, the wand gets attuned by whoever can use it.
- Multiple people touch it. Two players updating the same pool from two devices need to not overwrite each other.
- Disputes happen. “I thought we sold that” is a real table argument, and memory is a poor referee.
What a good group loot tracker needs
- A single shared pool everyone sees. Not one person’s copy, but one source of truth visible to the whole party in real time.
- An audit log. A record of every item and coin that moved, so “who took the gold” has an answer instead of an argument.
- Conflict-free updates. When several players edit from several devices, the tracker should merge changes cleanly rather than clobbering someone’s update.
- A shared currency pool with real math. Splitting 340 gold four ways, or paying 27 gold for supplies, should not require a spreadsheet.
How Adventure Codex’s Table works
Adventure Codex organizes group loot around a Table: a shared space for a party.
- Shared loot pool. One inventory the whole party sees, updated live across everyone’s devices.
- Shared currency pool. Common coin with automatic change-making across cp, sp, gp, and pp, so spending and splitting do the math for you.
- Audit log. A running record of item and currency movement, so the party can always see what changed and when.
- Cross-device consistency. Everyone’s changes reach everyone else, whether they are on web, iOS, or Android.
Because updates flow through a shared model rather than one player’s notes, the pool stays correct even when several people are editing at once. Solo character tracking is free forever; the shared Table (party loot plus shared DM maps) is part of the subscription, and when any one player subscribes, the whole party is covered while it is active. That means a group can share a full loot pool for the cost of a single membership.
Frequently asked questions
Why not just track party loot on one person's sheet?
Because only that person can see it, and it falls apart the moment they miss a session or take damage in the same fight. A shared pool everyone sees, with a log of who moved what, avoids the “wait, who has the gold?” problem.
How does group loot work in Adventure Codex?
A Table is a shared space with a common loot pool and currency pool, plus an audit log of every movement. Everyone at the Table sees the same state, and one subscriber covers the whole party.
Is party loot tracking free?
Solo character tracking is free forever. Shared Tables (party loot and shared maps) are part of the $19.99 per year subscription, and a single subscriber unlocks it for the entire party.