Updated July 7, 2026

How to Track Spell Slots in D&D 5e

To track spell slots in D&D 5e, note how many slots you have at each spell level, mark one off (of the spell’s level or higher) each time you cast a leveled spell, and restore all of them when you finish a long rest. Cantrips never use a slot.

Spell slots are the fuel for a spellcaster’s leveled spells. Every prepared or known spell you cast, other than a cantrip, burns one slot. Keeping an accurate count mid-combat is where paper sheets fall apart, so most players track slots with pips they can tap up and down.

How spell slots work

You have a set number of slots at each spell level, determined by your class and character level. Casting a spell of level 1 or higher spends one slot of that spell’s level or higher. The spell’s school, whether it’s an attack or a save, and its components don’t change the cost. Only its level does.

Two rules trip people up:

When slots come back

You regain all expended spell slots when you finish a long rest. A short rest does not restore slots for most classes. The notable exception is the Warlock: their Pact Magic slots recover on a short rest, which is why Warlock tracking works differently from other casters.

Tracking slots without the bookkeeping

Because slots are a small, capped count that resets on rest, they map cleanly onto tap controls. In Adventure Codex you set up one consumable per spell level, mark it resetType: long, and each slot shows as a filled or empty pip. Tapping spends or restores a slot, and a long rest refills every slot at once, so you never have to recount at the start of a session.

That’s the whole loop: tap to cast, long rest to refill, and the numbers are always right when it’s your turn.

Frequently asked questions

Do cantrips use spell slots?

No. Cantrips are cast at will and never consume a spell slot. Only leveled spells (1st level and up) spend slots.

Do spell slots come back on a short rest?

Generally no. You regain expended slots on a long rest. The main exception is the Warlock, whose Pact Magic slots return on a short or long rest.

What happens when I cast a spell at a higher level?

You spend a slot of that higher level. For example, casting a 1st-level spell using a 3rd-level slot uses one 3rd-level slot, and many spells get stronger when upcast this way.